A downloadable asset pack

I wanted to get it down to 4 colors and break it into 8x8 pixel pieces. I ran out of time, but I think it can still be used as 8px tiles, even though they are 24px objects for walls and floor. It uses 6 grayscale colors, but they can be reduced pretty easily by converting everything almost white or almost black to white and black, respectively.

My personal goal was to make tile objects that could be broken out into 8x8, had as few colors as possible, were done in about 3 hours (for the TriGem theme in the Asset Jam), and are sci-fi graphics otherwise based on an existing roguelike tileset -- as I am still quite a beginner.

Credits:

These graphics are closely inspired by a tileset by Buch ( https://opengameart.org/users/buch ) at opengameart located here: [ https://opengameart.org/content/top-down-dungeon-tileset ].

Credit goes to Zed Hanok and Buch (Michele "Buch" Bucelli, and also credit Abram Connelly as the original assets sponsor). CC-BY-3.0 license ( https://creativecommons.org/licenses/by/3.0/ ).

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zed-rogue-scifi-01.png 1 kB

Comments

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That's good tile set, and color him can everybody. But this tile set needs something, and it's characters.